
I picked this book up because I was in the mood for a standard piece of sci-fi; something that wouldn’t take too much brain power but would be a little different than the fairy-tale fare I’ve been indulging in lately. I wasn’t disappointed, but I can’t say that I was super-impressed either.
Farseed was actually a sequel, though I didn’t realize that until about four chapters in—you can easily read it alone, and I don’t really feel like I missed out on a whole lot by not having read the first, since Farseed is fairly autonomous. Basically, it’s the idea that a ship was sent out, generations ago, by Earth, to carry the seeds of human life to the far reaches of the universe and plant colonies on other, Earth-like planets. At some point, Ship—who is almost sentient, and somewhat mother-ish—thought that it had discovered a fit planet and had reared a collection of children in preparation for this world-seeding. Unfortunately, when they got close enough, Ship realized that there was other life on the planet and had to change plans and send the first batch of youths into cryogenic slumber. When it found another planet, it reared another batch of kids and brought out the sleeping ones, who then proceeded to fight epically among themselves—I’m kinda foggy there. That all happened in the first book.
The second book opens with the colony having grown up a bit since then, and a new generation of characters has sprung forth. A branch of delinquents split up from the main group soon after landing on the planet, and now they’re dying out—except for a couple of kids who seem to have advanced abilities. Meanwhile, the main settlement is doing well, but they’re only surviving. They’re not growing, or building, or exploring. They’re only existing.
The basic gist of the story, now that you have the background, is that the leader of the delinquent branch has…well, he’s lost his marbles. Gone mad. Run round the bend. Bats in the belfry. Wants to kill just about everyone because he thinks that they all carry diseases that will kill him.
He has issues.
The task of our main players is to rescue a few explorers from the main colony, who went in search of the branch out of concern that perhaps the others weren’t doing so well, while avoiding the rogue leader’s homicidal tendencies and hopefully doing a bit of planetary exploration while they’re at it.
It was a pretty good read—mostly fizz, with a bit of real juice. The two main characters: a girl from the original colony and a girl from the branch-off (who just happens to be the daughter of Homicidal Rebel Man) are both fairly interesting, but I was far more interested in Nuy, the girl from the branch. Leila, from the settlement, was interesting, but pretty stock-character-like. Nuy had some real depth to her.
But, since that’s what I was wanting when I picked up the book—a fluff-ball of a sci-fi piece with just enough explosions to keep things moving and a somewhat novel concept to keep me interested—I was fairly happy with it. It’s not one that I think I’ll read again, and I can’t honestly say I would urge you to go out and grab a copy, but it was an ok read.
Not exactly a glowing report, is it? Well…it is what it is.
The Brownie gives Farseed a casual two stars.





